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Wooden stratego game
Wooden stratego game














Placing the Spy too far forward, for example, makes it more likely to be captured early on, but placing it too far back may make it inaccessible when the enemy Marshal is identified. starting with stronger pieces and/or Bombs farther away from the Flag (although this is risky), so as to trick one's opponent into attacking the wrong side of the board.identifying patterns in the enemy's movement during game play that give clues as to the distribution of his or her forces.making strong pieces available for attack.placing one's pieces initially so as to protect the Flag, while possibly misleading the opponent as to where it is.Some versions (primarily newer versions released since 2000) have higher ranks with higher numbers, while others (versions prior to 2000, as well as the Nostalgia version released in 2002) have higher ranks with lower numbers. No piece can move diagonally, or back and forth between the same two tiles for more than three consecutive turns. In more recent versions of the game the Scout can move several squares, ending with attacking an enemy piece. In older versions of the game the Scout could only attack pieces if it began its turn adjacent to them. The Scout may move any number of steps vertically or horizontally in a straight line (such as the rook in chess). The Bombs remain on the board even when hit unless by a Miner.Īll movable pieces, with the exception of the Scout, may move only one step to any adjacent tile vertically or horizontally. The Flag and Bombs are the only pieces that cannot attack another piece due to being unable to move. Wins/loses the game when captured, cannot moveĬan fly in a straight or diagonal line over occupied squaresĬan force a piece up to 2 squares away to revealĬan move 2 spaces in a straight line by revealing itselfĬan Hypnotize a piece to join you if its a lower level and it's less then 3 squares awayĬan attack all adjacent and diagonal squaresĬan attack something up to three squares away without riskĭestroys any piece except Dwarf, cannot move The Spy loses if it is attacked by any piece, including the Marshal and except for the opposing Spy, in which case both are removed.įrom highest rank to lowest the pieces are:ĭestroys any piece except Miner, cannot move Each team also has one Spy, which only wins when it attacks the highest-ranked piece (the Marshal). The most numerous special piece is the Bomb, which only Miners can defuse and which immediately eliminates any other piece that strikes it, but cannot move. Such pre-play distinguishes the fundamental strategy of particular players, and influences the outcome of the game.įor most pieces, rank alone determines the outcome, but there are special pieces. Players may arrange their 40 pieces in any configuration on a designated 4 ×10 section of the playing board. They are shown as lakes on the battlefield and serve as choke points to make frontal assaults less direct. Two zones in the middle of the board, each 2 × 2, cannot be entered by either player's pieces at any time. Pieces may not move onto a square already occupied by another piece without attacking. If the engaging pieces are of equal rank, they are both removed. If a piece is moved onto a square occupied by an opposing piece, their identities are revealed, the weaker piece is removed from the board, and the stronger piece is moved into the place formerly occupied by the weaker piece. Ranks are printed on one side only and placed so that players cannot identify specific opponent's pieces. Pieces are colored on both sides, so players can easily distinguish between their own and their opponent's.

wooden stratego game

Publishers use these marks when books are returned to them.Typically, one player uses red pieces, and the other uses blue pieces.

  • Remainder Mark - A remainder mark is usually a small black line or dot written with a felt tip pen or Sharpie on the top, bottom, side page edges and sometimes on the UPC symbol on the back of the book.
  • If excessively worn, they will be marked as "tray worn."
  • Flat trays for SPI games are not graded, and have the usual problems.
  • If excessively worn, they will be marked as "card worn."
  • The cardboard backing of miniature packs is not graded.
  • In most cases, boxed games and box sets do not come with dice.
  • Due to the nature of loose counters, if a game is unplayable it may be returned for a refund of the purchase price.

    wooden stratego game

  • Boardgame counters are punched, unless noted.
  • Major defects and/or missing components are noted separately.
  • wooden stratego game

    Example, EX+ is an item between Excellent and Near Mint condition.

  • A "plus" sign indicates that an item is close to the next highest condition.
  • When only one condition is listed, then the box and contents are in the same condition.

    Wooden stratego game code#

    Boxed items are listed as "code/code" where the first code represents the box, and the second code describes the contents.














    Wooden stratego game